<?xml version="1.0"?>
<doc>
    <assembly>
        <name>StoryQ.sr-SP</name>
    </assembly>
    <members>
        <member name="T:StoryQ.sr_SP.Prica">
            <summary>
            The [Prica] story fragment.
            Ovo je root za bilo koju pricu
            <h1>Transitions:</h1><ul>
            <li>Da bi [<see cref="T:StoryQ.sr_SP.Korist"/>]: <see cref="M:StoryQ.sr_SP.Prica.DaBi(System.String)"/></li>
            </ul>
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Prica.#ctor(System.String)">
            <summary>
            Starts a new StoryQ Prica. 
            </summary>
            <param name="text">The name of the new Prica</param>
        </member>
        <member name="M:StoryQ.sr_SP.Prica.DaBi(System.String)">
            <summary>
            Da bi [Korist].
            Opisuje pravu vrednost ove price. Koji je poslovni proces koji korisnik zahteva da softver podrzi ?
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Korist"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Prica.Tag(System.String)">
            <summary>
            Adds a tag to this step. Tags can be used make disparate steps searchable.
            </summary>
            <param name="tag"></param>
            <returns></returns>
        </member>
        <member name="T:StoryQ.sr_SP.Korist">
            <summary>
            The [Korist] story fragment.
            Cilj iz realnog sveta (poslovna vrednost) price
            <h1>Transitions:</h1><ul>
            <li>I [<see cref="T:StoryQ.sr_SP.Korist"/>]: <see cref="M:StoryQ.sr_SP.Korist.I(System.String)"/></li>
            <li>Kao [<see cref="T:StoryQ.sr_SP.Uloga"/>]: <see cref="M:StoryQ.sr_SP.Korist.Kao(System.String)"/></li>
            </ul>
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Korist.I(System.String)">
            <summary>
            I [Korist].
            Opisuje bilo koji sekundarne poslovne funkcije koje ce ova prica da podrzi
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Korist"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Korist.Kao(System.String)">
            <summary>
            Kao [Uloga].
            Uloga korisnika koji ce koristiti ovu funkcionalnost
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uloga"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Korist.Tag(System.String)">
            <summary>
            Adds a tag to this step. Tags can be used make disparate steps searchable.
            </summary>
            <param name="tag"></param>
            <returns></returns>
        </member>
        <member name="T:StoryQ.sr_SP.Uloga">
            <summary>
            The [Uloga] story fragment.
            Uloga (kategorija ucesnik/korisnik ili uloga koja ima korist. 
            <h1>Transitions:</h1><ul>
            <li>Ili kao [<see cref="T:StoryQ.sr_SP.Uloga"/>]: <see cref="M:StoryQ.sr_SP.Uloga.IliKao(System.String)"/></li>
            <li>Zelim [<see cref="T:StoryQ.sr_SP.Opcija"/>]: <see cref="M:StoryQ.sr_SP.Uloga.Zelim(System.String)"/></li>
            </ul>
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Uloga.IliKao(System.String)">
            <summary>
            Ili kao [Uloga].
            Bilo koja druga uloga koja moze da koristi ovu pricu
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uloga"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uloga.Zelim(System.String)">
            <summary>
            Zelim [Opcija].
            Opisuje poslovni proces (funkcionalnost) koja ce podrziti poslovni zahtev. 
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Opcija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uloga.Tag(System.String)">
            <summary>
            Adds a tag to this step. Tags can be used make disparate steps searchable.
            </summary>
            <param name="tag"></param>
            <returns></returns>
        </member>
        <member name="T:StoryQ.sr_SP.Opcija">
            <summary>
            The [Opcija] story fragment.
            Softverski proces koji ce implementirati navedenu korist.
            <h1>Transitions:</h1><ul>
            <li>I [<see cref="T:StoryQ.sr_SP.Opcija"/>]: <see cref="M:StoryQ.sr_SP.Opcija.I(System.String)"/></li>
            <li>Sa scenariom [<see cref="T:StoryQ.sr_SP.Scenario"/>]: <see cref="M:StoryQ.sr_SP.Opcija.SaScenariom(System.String)"/></li>
            </ul>
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Opcija.I(System.String)">
            <summary>
            I [Opcija].
            Dodatna funkcionalnost koja ce implementirati zahtevanu korist
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Opcija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Opcija.SaScenariom(System.String)">
            <summary>
            Sa scenariom [Scenario].
            Dodaj scenario ('given'/'when'/'then') prici. Scenariji se mogu dodavati (i bice izvrseni) sekvencijalno. Svaki scenario treba da ima kratak naziv.
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Scenario"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Opcija.Tag(System.String)">
            <summary>
            Adds a tag to this step. Tags can be used make disparate steps searchable.
            </summary>
            <param name="tag"></param>
            <returns></returns>
        </member>
        <member name="T:StoryQ.sr_SP.Scenario">
            <summary>
            The [Scenario] story fragment.
            Naziv svakog scenarija u prici. Svaki scenario se moze posmatrati kao poglavlje u knjizi.
            <h1>Transitions:</h1><ul>
            <li>Dato [<see cref="T:StoryQ.sr_SP.Uslov"/>]: <see cref="M:StoryQ.sr_SP.Scenario.Dato(System.Action)"/></li>
            </ul>
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Scenario.Dato(System.Action)">
            <summary>
            Dato [Uslov].
            Obezbedjuje pocetni kontekst scenariju. Pokusajte da ne opisujete ponasanje ili akcije, ovaj korak opisuje i postavlja pocetno stanje.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Scenario.Dato``1(System.Action{``0},``0)">
            <summary>
            Dato [Uslov].
            Obezbedjuje pocetni kontekst scenariju. Pokusajte da ne opisujete ponasanje ili akcije, ovaj korak opisuje i postavlja pocetno stanje.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Scenario.Dato``2(System.Action{``0,``1},``0,``1)">
            <summary>
            Dato [Uslov].
            Obezbedjuje pocetni kontekst scenariju. Pokusajte da ne opisujete ponasanje ili akcije, ovaj korak opisuje i postavlja pocetno stanje.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Scenario.Dato``3(System.Action{``0,``1,``2},``0,``1,``2)">
            <summary>
            Dato [Uslov].
            Obezbedjuje pocetni kontekst scenariju. Pokusajte da ne opisujete ponasanje ili akcije, ovaj korak opisuje i postavlja pocetno stanje.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Scenario.Dato``4(System.Action{``0,``1,``2,``3},``0,``1,``2,``3)">
            <summary>
            Dato [Uslov].
            Obezbedjuje pocetni kontekst scenariju. Pokusajte da ne opisujete ponasanje ili akcije, ovaj korak opisuje i postavlja pocetno stanje.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg4">The fourth argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Scenario.Dato(System.String)">
            <summary>
            Dato [Uslov].
            Obezbedjuje pocetni kontekst scenariju. Pokusajte da ne opisujete ponasanje ili akcije, ovaj korak opisuje i postavlja pocetno stanje
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Scenario.Tag(System.String)">
            <summary>
            Adds a tag to this step. Tags can be used make disparate steps searchable.
            </summary>
            <param name="tag"></param>
            <returns></returns>
        </member>
        <member name="T:StoryQ.sr_SP.Uslov">
            <summary>
            The [Uslov] story fragment.
            Preduslovi koji treba da postoje na pocetku scenarija.
            <h1>Transitions:</h1><ul>
            <li>I [<see cref="T:StoryQ.sr_SP.Uslov"/>]: <see cref="M:StoryQ.sr_SP.Uslov.I(System.Action)"/></li>
            <li>Kada [<see cref="T:StoryQ.sr_SP.Operacija"/>]: <see cref="M:StoryQ.sr_SP.Uslov.Kada(System.Action)"/></li>
            </ul>
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.I(System.Action)">
            <summary>
            I [Uslov].
            Dodaje jos jedan preduslov za opis pocetnog stanja naseg scenarija.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.I``1(System.Action{``0},``0)">
            <summary>
            I [Uslov].
            Dodaje jos jedan preduslov za opis pocetnog stanja naseg scenarija.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.I``2(System.Action{``0,``1},``0,``1)">
            <summary>
            I [Uslov].
            Dodaje jos jedan preduslov za opis pocetnog stanja naseg scenarija.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.I``3(System.Action{``0,``1,``2},``0,``1,``2)">
            <summary>
            I [Uslov].
            Dodaje jos jedan preduslov za opis pocetnog stanja naseg scenarija.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.I``4(System.Action{``0,``1,``2,``3},``0,``1,``2,``3)">
            <summary>
            I [Uslov].
            Dodaje jos jedan preduslov za opis pocetnog stanja naseg scenarija.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg4">The fourth argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.I(System.String)">
            <summary>
            I [Uslov].
            Dodaje jos jedan preduslov za opis pocetnog stanja naseg scenarija
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.Kada(System.Action)">
            <summary>
            Kada [Operacija].
            Opisuje akcije koje su izvrsene nad sistemom za testiranje.'.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.Kada``1(System.Action{``0},``0)">
            <summary>
            Kada [Operacija].
            Opisuje akcije koje su izvrsene nad sistemom za testiranje.'.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.Kada``2(System.Action{``0,``1},``0,``1)">
            <summary>
            Kada [Operacija].
            Opisuje akcije koje su izvrsene nad sistemom za testiranje.'.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.Kada``3(System.Action{``0,``1,``2},``0,``1,``2)">
            <summary>
            Kada [Operacija].
            Opisuje akcije koje su izvrsene nad sistemom za testiranje.'.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.Kada``4(System.Action{``0,``1,``2,``3},``0,``1,``2,``3)">
            <summary>
            Kada [Operacija].
            Opisuje akcije koje su izvrsene nad sistemom za testiranje.'.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg4">The fourth argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.Kada(System.String)">
            <summary>
            Kada [Operacija].
            Opisuje akcije koje su izvrsene nad sistemom za testiranje.'
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Uslov.Tag(System.String)">
            <summary>
            Adds a tag to this step. Tags can be used make disparate steps searchable.
            </summary>
            <param name="tag"></param>
            <returns></returns>
        </member>
        <member name="T:StoryQ.sr_SP.Operacija">
            <summary>
            The [Operacija] story fragment.
            Akcija(e) koje su izvrsene nad sistemom koji se testira.
            <h1>Transitions:</h1><ul>
            <li>I [<see cref="T:StoryQ.sr_SP.Operacija"/>]: <see cref="M:StoryQ.sr_SP.Operacija.I(System.Action)"/></li>
            <li>Onda [<see cref="T:StoryQ.sr_SP.Ishod"/>]: <see cref="M:StoryQ.sr_SP.Operacija.Onda(System.Action)"/></li>
            </ul>
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.I(System.Action)">
            <summary>
            I [Operacija].
            Opisuje dopunsku akciju koja ce se izvrsiti nad sistemom, pre nase provere ponasanja ('then').
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.I``1(System.Action{``0},``0)">
            <summary>
            I [Operacija].
            Opisuje dopunsku akciju koja ce se izvrsiti nad sistemom, pre nase provere ponasanja ('then').
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.I``2(System.Action{``0,``1},``0,``1)">
            <summary>
            I [Operacija].
            Opisuje dopunsku akciju koja ce se izvrsiti nad sistemom, pre nase provere ponasanja ('then').
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.I``3(System.Action{``0,``1,``2},``0,``1,``2)">
            <summary>
            I [Operacija].
            Opisuje dopunsku akciju koja ce se izvrsiti nad sistemom, pre nase provere ponasanja ('then').
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.I``4(System.Action{``0,``1,``2,``3},``0,``1,``2,``3)">
            <summary>
            I [Operacija].
            Opisuje dopunsku akciju koja ce se izvrsiti nad sistemom, pre nase provere ponasanja ('then').
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg4">The fourth argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.I(System.String)">
            <summary>
            I [Operacija].
            Opisuje dopunsku akciju koja ce se izvrsiti nad sistemom, pre nase provere ponasanja ('then')
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.Onda(System.Action)">
            <summary>
            Onda [Ishod].
            Opisuje ponasanje sistema koje pred stanje i akcije treba da izazovu..
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.Onda``1(System.Action{``0},``0)">
            <summary>
            Onda [Ishod].
            Opisuje ponasanje sistema koje pred stanje i akcije treba da izazovu..
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.Onda``2(System.Action{``0,``1},``0,``1)">
            <summary>
            Onda [Ishod].
            Opisuje ponasanje sistema koje pred stanje i akcije treba da izazovu..
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.Onda``3(System.Action{``0,``1,``2},``0,``1,``2)">
            <summary>
            Onda [Ishod].
            Opisuje ponasanje sistema koje pred stanje i akcije treba da izazovu..
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.Onda``4(System.Action{``0,``1,``2,``3},``0,``1,``2,``3)">
            <summary>
            Onda [Ishod].
            Opisuje ponasanje sistema koje pred stanje i akcije treba da izazovu..
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg4">The fourth argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.Onda(System.String)">
            <summary>
            Onda [Ishod].
            Opisuje ponasanje sistema koje pred stanje i akcije treba da izazovu.
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Operacija.Tag(System.String)">
            <summary>
            Adds a tag to this step. Tags can be used make disparate steps searchable.
            </summary>
            <param name="tag"></param>
            <returns></returns>
        </member>
        <member name="T:StoryQ.sr_SP.Ishod">
            <summary>
            The [Ishod] story fragment.
            Rezultat koji se ocekuje kada se izvrse sve navedene akcije nad definisanim pocetnim stanjem.
            <h1>Transitions:</h1><ul>
            <li>I [<see cref="T:StoryQ.sr_SP.Ishod"/>]: <see cref="M:StoryQ.sr_SP.Ishod.I(System.Action)"/></li>
            <li>Sa scenariom [<see cref="T:StoryQ.sr_SP.Scenario"/>]: <see cref="M:StoryQ.sr_SP.Ishod.SaScenariom(System.String)"/></li>
            </ul>
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Ishod.I(System.Action)">
            <summary>
            I [Ishod].
            Dodaje jos jedno razultirajuce ponasanje koje treba proveriti.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Ishod.I``1(System.Action{``0},``0)">
            <summary>
            I [Ishod].
            Dodaje jos jedno razultirajuce ponasanje koje treba proveriti.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Ishod.I``2(System.Action{``0,``1},``0,``1)">
            <summary>
            I [Ishod].
            Dodaje jos jedno razultirajuce ponasanje koje treba proveriti.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Ishod.I``3(System.Action{``0,``1,``2},``0,``1,``2)">
            <summary>
            I [Ishod].
            Dodaje jos jedno razultirajuce ponasanje koje treba proveriti.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Ishod.I``4(System.Action{``0,``1,``2,``3},``0,``1,``2,``3)">
            <summary>
            I [Ishod].
            Dodaje jos jedno razultirajuce ponasanje koje treba proveriti.
            </summary>
            <remarks>This overload infers its text from the name of the parameter <paramref name="descriptiveAction"/></remarks>
            <param name="descriptiveAction">
            A descriptively named method that should be run to fulfil this story fragment. The method's name will be used as the description for this fragment, once converted from CamelCase
            Any underscores in the method's name will be used as placeholders and will be replaced with the <see cref="M:System.Object.ToString"/> of each respective argument.
            Do not use a lambda or anonymous method here, as the name will not be human readable
            </param>
            <param name="arg1">The first argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg2">The second argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg3">The third argument to be passed to <paramref name="descriptiveAction"/></param>
            <param name="arg4">The fourth argument to be passed to <paramref name="descriptiveAction"/></param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Ishod.I(System.String)">
            <summary>
            I [Ishod].
            Dodaje jos jedno razultirajuce ponasanje koje treba proveriti
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Ishod.SaScenariom(System.String)">
            <summary>
            Sa scenariom [Scenario].
            Dodaje jos jedna scenario ovoj prici. StoryQ izvrsava ove scenarije jedan iza drugog, tako da stanje moze biti deljeno izmedju scenarija jedne price.
            </summary>
            <param name="text">
            A textual description. This story fragment is not executable.
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Scenario"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.Ishod.Tag(System.String)">
            <summary>
            Adds a tag to this step. Tags can be used make disparate steps searchable.
            </summary>
            <param name="tag"></param>
            <returns></returns>
        </member>
        <member name="T:StoryQ.sr_SP.TextualSteps.Extensions">
            <summary>
             Extension methods to enable string-based executable steps. These will always Pend
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.TextualSteps.Extensions.Dato(StoryQ.sr_SP.Scenario,System.String)">
            <summary>
            Dato [Uslov].
            Obezbedjuje pocetni kontekst scenariju. Pokusajte da ne opisujete ponasanje ili akcije, ovaj korak opisuje i postavlja pocetno stanje
            This story fragment should be executable, so a method is the preferred argument, but you can supply a string in the meantime. The step will Pend.
            </summary>
            <param name="parent">this</param>
            <param name="text">
            A textual description of the step. 
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.TextualSteps.Extensions.I(StoryQ.sr_SP.Uslov,System.String)">
            <summary>
            I [Uslov].
            Dodaje jos jedan preduslov za opis pocetnog stanja naseg scenarija
            This story fragment should be executable, so a method is the preferred argument, but you can supply a string in the meantime. The step will Pend.
            </summary>
            <param name="parent">this</param>
            <param name="text">
            A textual description of the step. 
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Uslov"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.TextualSteps.Extensions.Kada(StoryQ.sr_SP.Uslov,System.String)">
            <summary>
            Kada [Operacija].
            Opisuje akcije koje su izvrsene nad sistemom za testiranje.'
            This story fragment should be executable, so a method is the preferred argument, but you can supply a string in the meantime. The step will Pend.
            </summary>
            <param name="parent">this</param>
            <param name="text">
            A textual description of the step. 
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.TextualSteps.Extensions.I(StoryQ.sr_SP.Operacija,System.String)">
            <summary>
            I [Operacija].
            Opisuje dopunsku akciju koja ce se izvrsiti nad sistemom, pre nase provere ponasanja ('then')
            This story fragment should be executable, so a method is the preferred argument, but you can supply a string in the meantime. The step will Pend.
            </summary>
            <param name="parent">this</param>
            <param name="text">
            A textual description of the step. 
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Operacija"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.TextualSteps.Extensions.Onda(StoryQ.sr_SP.Operacija,System.String)">
            <summary>
            Onda [Ishod].
            Opisuje ponasanje sistema koje pred stanje i akcije treba da izazovu.
            This story fragment should be executable, so a method is the preferred argument, but you can supply a string in the meantime. The step will Pend.
            </summary>
            <param name="parent">this</param>
            <param name="text">
            A textual description of the step. 
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="M:StoryQ.sr_SP.TextualSteps.Extensions.I(StoryQ.sr_SP.Ishod,System.String)">
            <summary>
            I [Ishod].
            Dodaje jos jedno razultirajuce ponasanje koje treba proveriti
            This story fragment should be executable, so a method is the preferred argument, but you can supply a string in the meantime. The step will Pend.
            </summary>
            <param name="parent">this</param>
            <param name="text">
            A textual description of the step. 
            </param>
            <returns>The next fragment of your story, a <see cref="T:StoryQ.sr_SP.Ishod"/></returns>
        </member>
        <member name="T:StoryQ.sr_SP.Infrastructure.StoryQEntryPoints">
            <summary>
            Entry points for the StoryQ converter's parser
            </summary>
        </member>
        <member name="M:StoryQ.sr_SP.Infrastructure.StoryQEntryPoints.PricaJe(System.String)">
            <summary>
            For infrastructure use only
            </summary>
        </member>
    </members>
</doc>
